

We’re trying to make the gamer more interested in his role while he plays it increase the adrenaline and tension during gameplay.

Regarding the gameplay itself, we wanted something more realistic while still accessible to the newcomer, hardcore gamers would welcome the chance to hone their skills. We worked on the different game modes, the level design of tactical maps, the core weapons to offer both variety and good balance, and the unlocks / ranks for an addictive progression.
#MODERN COMBAT DOMINATION ONLINE SERIES#
Jennifer Kye: With the Modern Combat series always offering an immersive experience, how did the development team work to offer greater depth to the gameplay?Īrnaud: We focused purely on the multiplayer experience. Read on for our interview regarding our upcoming PSN title: Modern Combat: Domination. FPS fans can expect maps featuring Middle Eastern and Western metropolitan cities, as well as high-resolution graphics and an extensive use of physics creating impressive game environments.

Throw in PlayStation Move compatibility and you can look forward to a comprehensive shooter experience. So … what exactly is the title about? Boiled down, it’s immersion in a modern war experience with one of the most complete FPS multiplayer games on PSN. Producer Arnaud wanted to share a few thoughts on Modern Combat: Domination before its debut this January. on everybody, but our dev team’s been quietly working on our newest project. It’s been a while since Gameloft dropped by the PlayStation.Blog.
